Paradox Interactive and developer Colossal Order announced the sequel to 2011's mass transit simulation game, Cities in Motion, at Gamescom 2012. While there were no screenshots or gameplay footage accompanying the announcement, a few salient details were mentioned.
A city's growth is now influenced by the decisions you make while managing its transportation needs, so it will either thrive or deteriorate over time, depending on your actions. Daily traffic surges and day-night cycles offer some variation, and multiplayer support lets you challenge your friends in both cooperative and competitive modes.
As in the original Cities in Motion (review), the game will feature both an objective-based campaign and a free-form sandbox mode. The game is currently targeted for released during the second quarter of 2013.
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