"School Tycoon" has a simple premise. The player takes over the management and building of a school. The management is limited to hiring and firing teachers, sending kids to detention, and deciding which buildings the school should have. The gameplay doesn't stray from the simple description I just gave, and there lies the downfall of "School Tycoon."
Scenarios & Staff
In the start of playing "School Tycoon" it is a refreshing change from other tycoon games. You have the choice of starting off with the scenarios or playing the free play mode. The scenarios are divided up into 3 levels of difficulty. The beginner scenarios are basically tutorials on how to play the game, and won't take much time to beat. The intermediate and advanced scenarios range in how long they take to play, it depends on your style of play which you may have to change in order to beat the scenario. The scenarios goals usually involve a combination of earning money, number of students, and getting a specific grade on athletics, academics, and morale The free play mode starts you off with some cash and nothing else. You must build the school from ground up. If you hire good teachers and have a range of classrooms, getting started is not hard.The staff you will need to hire include cooks, teachers, and gym teachers. You are given a rating of the skill and the pay they desire. You'll also need to hire landscapers and mechanics, both have their own buildings and require upgrading once in awhile.




