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Sid Meier has done it again. I couldn't imagine how "Civilization II" could really be improved, at least not for an entirely new game. The interface is friendly, AI more challenging, and more civilizations. Gameplay An important part of the game is research. You'll have to start from the beginning, and discover the wheel, writing, and more. The more money you put into the research, the more advanced you become. The tech tree is greatly improved; it's easy to read and understand. There is also a version within the game. You can consult it easily and as often as you like. The game offers a tutorial for beginners. It's good for learning about where things are, and how to navigate around the screen. As with most things, you'll learn more by actually playing the game. The manual is also a great tool for beginners. It's loaded with lots of great information, not just for beginners, but for those who have been playing since the beginning. For those of you who have been playing "Civilization II" and have learned all the tricks of the trade, you'll love the improved AI. If you were playing on the hardest level in the previous version, you may want to start a few levels easier in "Civilization III." The AI does seem to cheat, and has some odd movements. Many times it seems they like to wonder around just checking up on you, but yet, often times they seem totally oblivious to attacks. Overall, the AI has become more challenging, probably because it cheats. Graphics Sound Conclusion System Requirements
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