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"Out of the Park Baseball 2006" Review (PC)

About.com Rating threehalf out of Five

By Courtney Marchelletta, About.com

Publisher: Sports Interactive
Developer: Sports Interactive
ESRB Rating: E for Everyone
Genre: Sports Management
Release Date: May 31, 2006

Pros:

  • Almost everything related to managing a team is customizable
  • Set detail of stats kept
  • Manual shows you to play

Cons:

  • Steeping learning curve for beginners
  • Interface

"Out of the Park Baseball 2006" Features

  • Manage your own baseball team (Major League or Minor League) in a historical, fictional, or completely new customized league.
  • Custom game options include: trading options, rating scale, enabling injuries, and average batting and pitching speed.
  • Multiple baseball leagues available: MLB, Japan Professional Baseball League, Cuban Baseball League, and more.
  • Customize your league by changing team names, rules, player tendencies, and playoff schedule.
  • Customize the financial system.
  • Change the view through filters or pick a pre-built view.
  • Participate in a draft to pick the future of your team by picking the players yourself or auto-drafting.
  • Scouting and coaching staff to help you put together and train the best team possible.
  • Make trades, edit the line-up, set the team strategy, and more.
  • Join an online league.

"Out of the Park Baseball 2006" Review

In real life managers cannot save the a game, then try out multiple changes to find the best outcome to a situation. They don't always pick the right choices. Knowing whether a trade is a good one or not, may not really be known until later on. "Out of the Park Baseball 2006" shows us that challenge of the daily changes in the lineup, who's going to start, and choosing when to pull a pitcher is not the easiest decisions to make.

The customization level of "Out of the Park Baseball" is seen the moment you start a new game. There are multiple preset leagues from around the world to use or edit them and create your own rules and regulations. After deciding on the league, it's your chance to pick the job you want (the team, major or minor leagues). Once you have a job, the fun and strategy starts.

All the features you'd expect to be in a management game are in "Out of the Park." There's the draft, scouting, hiring/firing coaches, changing the lineup, trading, setting up depth charts (including when someone else goes into the game) and managing a game pitch-by-pitch. The biggest problem is figuring out what to do first. Since the game does not use real player names, the best course is to learn about the players, the weaknesses, and the strengths of the team. After that, you'll change the lineup, get rid of players, and trade for others. Those are just options of course. You could just ride out the season and see how it turns out.

During the season there is a lot to keep you busy - checking up on player's stats on yours and other teams, moving players around, trading, signing new deals, and making the right calls during the game. You don't have to figure it all out on your own though. The team has scouts that can help you along the way. They aren't all created equal and you won't always get the best advice from them.

I could spend a good portion of the day describing all of the features that "Out of the Park" possesses. The incredible detail and sheer depth of the game, makes it excellent for gamers who've played management games and desire more. The downside of all the depth is that it can be confusing and difficult for new players to decipher. It's easy to get lost in a maze of menus and to figure out where, what feels like, a hidden feature is located. The number of features and interface makes it difficult to jump right into the game. It's not always clear exactly it is I should be working on. The manual must be read for the best understanding.

"Out of the Park Baseball" is a great game if you have the time to learn, experiment, and immerse yourself into the statistics world. If you do decide to try "Out of the Park Baseball" don't get frustrated if you feel lost. Instead, read the manual and give it some time to learn the icons and where everything is located.

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