The Bottom Line
- be good or evil
- complete objectives for 9 lands
- beautiful scalable graphical world
- slow gameplay
- no free-play mode
- little strategy required
- creature lacks personality
Description
- Developer: Lionhead Studios, Publisher: Electronic Arts
- Release Date: October 7, 2005
- Be an evil or good God, as you help (or don't help) the people of your towns.
- Work your way through beating the objectives in 9 lands.
- Choose and train your Creature (Cow, Wolf, Ape, or Lion) to be good or evil.
- Wage wars and take over other cultures and make them join yours.
- Discover and use Miracles: Fire, Heal, Lightning, Shield, Water and more.
- Day/night changes and a weather system with rain, snow, sun, and fog.
- Construct buildings for food, shelter, and the military.
Guide Review - "Black and White 2" Review
If you haven't played "Black and White" before, the first land is a tutorial that teaches you how to do the basics of the game, like throwing rocks, assigning people jobs, and navigating around the world.
There are 9 lands each with somewhat unique problems. In the first few lands, the missions are about constructing buildings and building a large population, food supply, impressiveness, and an army. There are only so many ways to solve the problems. I usually (being the goodie-to-shoes I am) play being good. With "Black and White 2" it is easier (and faster) to win being evil, which at times is a very good thing. The pace moves much too slow too often, especially with objectives that feel pointless.
The slow pace and ease of play are my biggest problems with the game. There is very little replayability value because of the lack of strategy required and you can play good or evil. Play through once as a good God, the second time as an Evil god. On a positive note, the graphics are as incredible as the screenshots released throughout development.




