The Bottom Line
Pros
- recreates the feel of Medieval times
- many useful charts, maps, and tables of data to help you make decisions
- good graphics, although flat and blocky in places
Cons
- computer controls combat, player can only build up army
- no research required for new technology, just construct new building (such as a carpenter)
Description
- Released: November 2004
- Publisher: Digital Jesters
- Developer: Monte Cristo
- Build a small village and give it the resources to become a busy city during Medieval times.
- Defend yourself from neighbors by building up armies and defenses, like walls.
- Play the campaign, download scenarios, or create your own.
- Construct buildings where you want them without having to follow a grid.
- Roads can be constructed by you or automatically when a building is placed.
- A 3D game engine, that allows you to walk through your cities in 1st person perspective.
- Build fields and other elements in any shape you want through a free-form tool.
Guide Review - "Medieval Lords" Review
The building aspect is typical, in that you will have a selection of buildings to construct, placing them is what is different. You are not limited to placing buildings on a grid, you can place the buildings wherever you want, and roads are automatically created (You can also create them on your own). Crop fields are also created in any shape you want.
Not all the technology is available to you right from the beginning. However, you don't need to spend a lot of time doing research, instead you only need to buy a new building, such as a carpenter. You will need the resources to construct; but the technology process seems simplified. Houses also upgrade automatically when the conditions are right.
Building up a strong army is important to keep your city safe from outsiders. Defense is vital, but the combat scenes are weak. You cannot control your armies, the computer takes complete control over the battles. Combat has never been my favorite type of gaming, so part of me didn't mind.
"Medieval Lords" isn't revolutionary. It takes a different spin on the common threads of a city building sim, and puts its own unique spin on the genre.



