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"The Sims 2 University" Expansion Pack Review

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From , former About.com Guide

The Bottom Line

Greek houses, mascots fighting, sprinklers going off, resurrecting dead Sims, and water balloons are just some of the new additions of "The Sims 2 University" that will give your Sims memories they will keep forever.
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Pros

  • new career tracks
  • young adult stage fills in the big jump between teen and adult
  • impressive new animations
  • 3 types of housing, residence, Greek house, and dorms
  • grow-up Townie teens to Young Adults

Cons

  • bugs
  • limited amount of new objects for everyday household use, most are aimed at college
  • small number of new skins for young adults

Description

  • Developer: Maxis
  • Release: March 2005
  • Teens become Young Adults by attending college and earning a degree.
  • 11 Majors available: Art, Bio, Psychology, Math, Political Science, Literature, Drama and more.
  • Go to class, the final exam, and study (group research, assignments) to pass each semester.
  • Earn skill points related to your major, to earn more academic potential.
  • Each semester lasts 3 days, without going on academic probation Sims can graduate in 24 days.
  • 4 new career tracks: Art, Show Biz, Natural Science, and Paranormal, only available to graduates.
  • New objects to decorate and give your dorm or Greek house style.
  • Visit campus community lots to make friends, earn skills, eat, and shop.

Guide Review - "The Sims 2 University" Expansion Pack Review

The new life stage, the young adult, is the focus for "The Sims 2 University" expansion pack. Sim teens become young adults when they go to college. If a teen decides to not to go to college, they transition to adulthood. Young adults then attend college for at least 24 days (6 days for each year).

Upon arriving at school they have a choice between a dorm and renting a house. In the dorms, the extra rooms fill with NPCs. For this reason, the dorms are one my favorite lots to play. Having NPCs around is good for easy friend making and keeping the dorm lively.

Attending class and doing assignments are required to have good grades and continue to pass in school. Skills are also required too. The skills needed depend on which major the Sim has, each giving the Sim an advantage in certain career tracks.

Going to class, doing homework, and writing term papers will be overwhelming at first. It won't take long to get into a routine, in fact, as long as you go to class and the final exam, you'll pass.

The new objects and interactions are based on what young adults are like as a group. Most of the new objects, I wouldn't use in most my homes. The new skins added are also only for the young adults, and do not offer a lot of variety.

My main reason for liking "The Sims 2 University" is that it adds more time to a Sim's life. More time to make friends, earn skills, and have fun. The new stage fills the awkward stage between teen and adult.

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